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In the film and television industry, set pieces that can be moved to better facilitate filming (i.e. by moving out of the way to allow the passage of actors and cameras) are referred to as "wild". Now you can bring this same three-dimensional flexibility to your game table.

SCI-FI Supply proudly presents "Wild Walls". A series of unique "set pieces" that allow you to inexpensively add a multi-dimensional twist to miniature gaming.

 

How to use WILD WALLS

space_opera1_sm.jpg (13233 bytes)Wild Walls can be cut to any length desired. Wild Walls can be use to create permanent miniature "sets" for your characters to utilize (e.g. a superhero base, a lord’s castle, or a PC’s starship, etc), or you can make stand-up sections of walls to create generic modular corridors, rooms, and chambers.

Each set of wild Walls contains over 25 feet of detailed wall and corridor sections, allowing players to set up a large amount of corridors and rooms at the same time.

You can have multiple levels of play by staking Wild Walls to make different floors in a building, catwalks, balconies, bridges, etc. Wild Walls will not chip or shatter like plaster or resin-cast game set pieces. They can also be painted and weathered to suit your specific needs.

 

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Dirty High-Tech Corridors and Hallways. Stock # 0101

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Space Opera Interiors
Stock # 0102

WILD WALLS (Science Fiction/Cyberpunk/Dark Future

 


The point marine moved down the wrecked corridor in small, quick motions. He held his pulse rifle close, sweeping the shadows from the dim light with it’s muzzle. Smashed wall panels, cables, and dripping hoses impeded his progress, the air was unbelievably foul. Close behind were his fellow squad members. Occasionally, the marine heard a clank or muttered curse as one of the squad missed a step in the debris strewn corridor.

A low hiss, and a drop of saliva splashing off his shoulder pauldron was his only warning.

The marine threw himself flat as the corridor erupted in pulsar fire.

 

 

WILD WALLS (Alien/Horror)

The warriors move swiftly, Silently through the ventral chute towards the lower starboard bay. The overmind was a constant buzz in the back of the thoughts, constantly feeding them new information and threat assessments on the warrior’s targets.

Group leader stopped and rotated his primary sensory modules towards a nearby bulkhead. With a quick mental command the warriors scattered to take up positions about the corridor.

A moment later the wall exploded sending resinous chunks and chitinous deck plates spinning across the corridor.

As the alien "Humans" began pouring into the corridor the warriors opened fire with their plasm cannons while the assault squad threw themselves headlong at the human invaders.

 

 

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Alien Habitats: Giegersque
Stock # 0103

 

 

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Lovecraftian Nightmare
Stock # 0104

 

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Castle/Keep
Stock # 0201

 


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Dungeon/Catacomb
Stock # 0202

 

WILD WALLS (Fantasy/Historic/Medieval)

"Well?" growled the barbarian.

"Quiet Wulf, these things require finesse, something you wouldn’t know about."

As the diminutive halfling searched a section of dungeon wall carefully for the hidden door they were seeking, Wulf muttered, "I know I’m going to wring your fool neck for getting me into this."

"Wulf, muzzle it! If someone hears us, there’s no telling what may happen."

"No telling indeed, my friends."

Both adventurers spun to see that the opposite all had some how disappeared, and the room beyond was filled with hobgoblins armed with wicked looking crossbows. The black magician at their head made a motion towards them.

The barbarian threw himself and the halfling to the floor as the dungeon was filled with crossbow fire.


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